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Animator.StopRecording

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public function StopRecording(): void;
public void StopRecording();
public def StopRecording() as void

Description

Stops animator record mode.

A call to StopRecording will lock the recording buffer's contents in its current state. The data get saved for subsequent playback with StartPlayback. See Also: StartRecording, recorderStartTime, recorderStopTime, StartPlayback, StopPlayback, playbackTime.