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Mathf.Rad2Deg

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public static var Rad2Deg: float;
public static float Rad2Deg;
public static Rad2Deg as float

Description

Radians-to-degrees conversion constant (Read Only).

This is equal to 360 / (PI * 2).

See Also: Deg2Rad constant.

	// convert 1 radian to degrees

var rad : float = 10.0;

function Start() { var deg : float = rad * Mathf.Rad2Deg; Debug.Log(rad + " radians are equal to " + deg + " degrees."); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float rad = 10.0F;
    void Start() {
        float deg = rad * Mathf.Rad2Deg;
        Debug.Log(rad + " radians are equal to " + deg + " degrees.");
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public rad as float = 10.0F

	def Start() as void:
		deg as float = (rad * Mathf.Rad2Deg)
		Debug.Log((((rad + ' radians are equal to ') + deg) + ' degrees.'))