Is some level being loaded? (Read Only)
LoadLevel and LoadLevelAdditive don't happen immediately - a new level is loaded after the
current game frame finishes. isLoadingLevel returns true
if a level load was requested this frame already.
print(Application.isLoadingLevel);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { print(Application.isLoadingLevel); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: print(Application.isLoadingLevel)