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Application.isLoadingLevel

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public static var isLoadingLevel: bool;
public static bool isLoadingLevel;
public static isLoadingLevel as bool

Description

Is some level being loaded? (Read Only)

LoadLevel and LoadLevelAdditive don't happen immediately - a new level is loaded after the current game frame finishes. isLoadingLevel returns true if a level load was requested this frame already.

See Also: LoadLevel, LoadLevelAdditive.

	print(Application.isLoadingLevel);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        print(Application.isLoadingLevel);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		print(Application.isLoadingLevel)