Legacy Documentation: Version 4.5.0

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HandleUtility.WorldToGUIPoint

static function WorldToGUIPoint(world: Vector3): Vector2;
static Vector2 WorldToGUIPoint(Vector3 world);
static def WorldToGUIPoint(world as Vector3) as Vector2

Parameters

worldPoint in world space.

Description

Convert world space point to a 2D GUI position.

Uses the current camera to calculate the projection.

See Also: GUIPointToWorldRay, RaySnap.