Legacy Documentation: Version 4.5.0

Script language:

  • JS
  • C#
  • Boo
Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HandleUtility.GUIPointToWorldRay

static function GUIPointToWorldRay(position: Vector2): Ray;
static Ray GUIPointToWorldRay(Vector2 position);
static def GUIPointToWorldRay(position as Vector2) as Ray

Description

Convert 2D GUI position to a world space ray.

Uses the current camera to calculate the ray.

See Also: WorldToGUIPoint, RaySnap.