Legacy Documentation: Version 4.5.0

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GUIUtility.ScreenToGUIPoint

static function ScreenToGUIPoint(screenPoint: Vector2): Vector2;

Description

Convert a point from screen space to GUI position.

Used for reconverting values calculated from GUIToScreenPoint

Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.

See Also: GUIUtility.GUIToScreenPoint.

	// Check the difference between the mouse position (Screen) and
	// the converted GUI positions because of the group.

function OnGUI () { var screenPos : Vector2 = Event.current.mousePosition; GUI.BeginGroup (Rect (10,10,100,100)); var convertedGUIPos : Vector2 = GUIUtility.ScreenToGUIPoint(screenPos); GUI.EndGroup (); Debug.Log("Screen: " + screenPos + " GUI: " + convertedGUIPos); }