Clear with a background color.
See Also: Camera.clearFlags, camera component, Camera.backgroundColor
camera.clearFlags = CameraClearFlags.SolidColor;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { camera.clearFlags = CameraClearFlags.SolidColor; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: camera.clearFlags = CameraClearFlags.SolidColor