A sphere primitive.
See Also: GameObject.CreatePrimitive.
// Creates a sphere primitive function Start () { var sphere : GameObject = GameObject.CreatePrimitive(PrimitiveType.Sphere); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject sphere = GameObject.CreatePrimitive(PrimitiveType.Sphere); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): sphere as GameObject = GameObject.CreatePrimitive(PrimitiveType.Sphere)