A capsule primitive.
See Also: GameObject.CreatePrimitive.
// Creates a capsule primitive function Start () { var capsule : GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject capsule = GameObject.CreatePrimitive(PrimitiveType.Capsule); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): capsule as GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule)