A plane primitive.
See Also: GameObject.CreatePrimitive.
// Creates a plane primitive
function Start () {
var plane : GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Plane);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
plane as GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane)