A plane primitive.
See Also: GameObject.CreatePrimitive.
// Creates a plane primitive function Start () { var plane : GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Plane); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): plane as GameObject = GameObject.CreatePrimitive(PrimitiveType.Plane)