A cylinder primitive.
See Also: GameObject.CreatePrimitive.
function Start () {
var cylinder : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cylinder);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
GameObject cylinder = GameObject.CreatePrimitive(PrimitiveType.Cylinder);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
cylinder as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cylinder)