A cylinder primitive.
See Also: GameObject.CreatePrimitive.
function Start () { var cylinder : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cylinder); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject cylinder = GameObject.CreatePrimitive(PrimitiveType.Cylinder); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): cylinder as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cylinder)