A cube primitive.
See Also: GameObject.CreatePrimitive.
// Creates a cube primitive function Start () { var cube : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube); }
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): cube as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube)