A cube primitive.
See Also: GameObject.CreatePrimitive.
// Creates a cube primitive
function Start () {
var cube : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
cube as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube)