A capsule primitive.
See Also: GameObject.CreatePrimitive.
// Creates a capsule primitive
function Start () {
var capsule : GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
GameObject capsule = GameObject.CreatePrimitive(PrimitiveType.Capsule);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
capsule as GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule)