LightShadows.Soft

LightShadows.Soft

Description

Cast "soft" shadows (with 4x PCF filtering).

See Also: light component.

JavaScript
    // Set light to cast 4x filtered soft shadows (disc)
light.shadows = LightShadows.Soft;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
light.shadows = LightShadows.Soft;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
light.shadows = LightShadows.Soft