Softness of directional light's soft shadows.
See Also: shadows, shadowSoftnessFade properties.
// make light's shadows very soft
light.shadowSoftness = 8.0;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
light.shadowSoftness = 8.0F;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
light.shadowSoftness = 8.0F