LayerMask.LayerToName

static function LayerToName (layer : int) : String

Description

Given a layer number, returns the name of the layer as defined in either a Builtin or a User Layer in the Tag Manager.

JavaScript
    // Prints the name of the layer 1
Debug.Log(LayerMask.LayerToName(1));

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
Debug.Log(LayerMask.LayerToName(1));
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
Debug.Log(LayerMask.LayerToName(1))