Converts a Vector3 to a Vector4.
Vector3s can be implicitly converted to Vector4 (w is set to zero in the result).
function Start () {
// Shader vectors are always Vector4s.
// The value here is converted to a Vector4 from a Vector3.
var value : Vector3 = Vector3.one;
renderer.material.SetVector("_SomeVariable", value);
}
Converts a Vector2 to a Vector4.
Vector2s can be implicitly converted to Vector4 (z and w is set to zero in the result).
function Start () {
// Shader vectors are always Vector4s.
// The value here is converted to a Vector4 from a Vector2.
var value : Vector2 = Vector2.one;
renderer.material.SetVector("_SomeVariable", value);
}