Vector4.operator Vector4

static implicit function Vector4 (v : Vector3) : Vector4

Description

Converts a Vector3 to a Vector4.

Vector3s can be implicitly converted to Vector4 (w is set to zero in the result).

JavaScript
function Start () {
// Shader vectors are always Vector4s.
// The value here is converted to a Vector4 from a Vector3.
var value : Vector3 = Vector3.one;
renderer.material.SetVector("_SomeVariable", value);
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Vector3 value = Vector3.one;
renderer.material.SetVector("_SomeVariable", value);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
value as Vector3 = Vector3.one
renderer.material.SetVector('_SomeVariable', value)

static implicit function Vector4 (v : Vector2) : Vector4

Description

Converts a Vector2 to a Vector4.

Vector2s can be implicitly converted to Vector4 (z and w is set to zero in the result).

JavaScript
function Start () {
// Shader vectors are always Vector4s.
// The value here is converted to a Vector4 from a Vector2.
var value : Vector2 = Vector2.one;
renderer.material.SetVector("_SomeVariable", value);
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
Vector2 value = Vector2.one;
renderer.material.SetVector("_SomeVariable", value);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
value as Vector2 = Vector2.one
renderer.material.SetVector('_SomeVariable', value)