Home
Manual
Reference
Scripting
Scripting Reference
Switch to Component
RenderTexture
.enableRandomWrite
Menu
Overview
Runtime Classes
Attributes
Enumerations
Editor Classes
Attributes
Enumerations
History
Index
RenderTexture
All Members
Variables
colorBuffer
depth
depthBuffer
enableRandomWrite
format
height
isCubemap
isVolume
sRGB
useMipMap
volumeDepth
width
Constructors
RenderTexture
Functions
Create
DiscardContents
IsCreated
Release
SetGlobalShaderProperty
Class Variables
active
Class Functions
GetTemporary
ReleaseTemporary
Inherited Variables
anisoLevel
filterMode
height
hideFlags
mipMapBias
name
width
wrapMode
Inherited Functions
GetInstanceID
GetNativeTextureID
GetNativeTexturePtr
ToString
Inherited Class Functions
Destroy
DestroyImmediate
DontDestroyOnLoad
FindObjectOfType
FindObjectsOfType
Instantiate
operator !=
operator ==
operator bool
SetGlobalAnisotropicFilteringLimits
var
enableRandomWrite :
boolean
Description