Width of the texture in pixels (Read Only)
// Print texture size to the Console
var texture : Texture;
function Start () {
print("Size is " + texture.width + " by " + texture.height);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Texture texture;
void Start() {
print("Size is " + texture.width + " by " + texture.height);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public texture as Texture
def Start():
print(((('Size is ' + texture.width) + ' by ') + texture.height))