PhysicMaterial.dynamicFriction

var dynamicFriction : float

Description

The friction used when already moving. This value has to be between 0 and 1.

A value of 0 feels like ice, 1 feels like rubber.

JavaScript
collider.dynamicFriction = 1;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Example() {
collider.dynamicFriction = 1;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Example():
collider.dynamicFriction = 1