Returns the extension component of the specified path string.
The extension returned includes the . character used to separate the extension from the rest of the path.
//Remember to import IO to make Path work.
import System.IO;
function Start () {
//This will print ".extension".
Debug.Log(Path.GetExtension("/Some/File/At/foo.extension"));
}
using System.IO;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
Debug.Log(Path.GetExtension("/Some/File/At/foo.extension"));
}
}
import System.IO
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
Debug.Log(Path.GetExtension('/Some/File/At/foo.extension'))