Concatenates two path strings.
If path1 does not end with a valid separator character DirectorySeparatorChar is appended to path1 prior to the concatenation.
//Remember to import IO to make Path work.
import System.IO;
function Start () {
//This will print "/First/Path/To/Some/File/At/foo.txt".
Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt"));
}
using System.IO;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Start() {
Debug.Log(Path.Combine("/First/Path/To", "Some/File/At/foo.txt"));
}
}
import System.IO
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Start():
Debug.Log(Path.Combine('/First/Path/To', 'Some/File/At/foo.txt'))