The angular velocity of new particles in degrees per second.
particleEmitter.angularVelocity = 100;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
particleEmitter.angularVelocity = 100;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
particleEmitter.angularVelocity = 100