The network group number of this network view.
All network messages and RPC calls go through this group number.
function Awake() { // Send everything from this network view through group 1 networkView.group = 1;}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Awake() { networkView.group = 1; }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Awake(): networkView.group = 1