The Renderer attached to this GameObject (null if there is none attached).
renderer.material.color = Color.red;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
renderer.material.color = Color.red;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
renderer.material.color = Color.red