Controls the game sound volume (0.0 to 1.0)
AudioListener.volume = 0.5;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
AudioListener.volume = 0.5F;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
AudioListener.volume = 0.5F