Animator.SetLookAtWeight

function SetLookAtWeight (weight : float, bodyWeight : float = 0.00f, headWeight : float = 1.00f, eyesWeight : float = 0.00f, clampWeight : float = 0.50f) : void

Parameters

NameDescription
weight (0-1) the global weight of the LookAt, multiplier for other parameters
bodyWeight (0-1) determines how much the body is involved in the LookAt
headWeight (0-1) determines how much the head is involved in the LookAt
eyesWeight (0-1) determines how much the eyes are involved in the LookAt
clampWeight (0-1) 0.0 means the character is completely unrestrained in motion, 1.0 means he's completely clamped (look at becomes impossible), and 0.5 means he'll be able to move on half of the possible range (180 degrees).

Description

Set look at weights