|
Name | Description |
---|---|
position | Rectangle on the screen to use for the field. |
label | Optional label in front of the field. |
selectedValue | The value of the option the field shows. |
displayedOptions | An array with the displayed options the user can choose from. |
optionValues | An array with the values for each option. If optionValues a direct mapping of selectedValue to displayedOptions is assumed. |
style | Optional GUIStyle. |
int - The value of the option that has been selected by the user.
Make an integer popup selection field.
Takes the currently selected integer as a parameter and returns the integer selected by the user.
Int Popup in an Editor Window.
// Multiplies the scale of the selected transform.
class EditorGUIIntPopup extends EditorWindow {
var selectedSize : int = 1;
var names : String[] = ["Double", "Triple", "Quadruple"];
var sizes : int[] = [2,3,4];
@MenuItem("Examples/Editor GUI Int Popup usage")
static function Init() {
var window = GetWindow(EditorGUIIntPopup);
window.position = Rect(0,0,180,60);
window.Show();
}
function OnGUI() {
selectedSize = EditorGUI.IntPopup(
Rect(3,3,position.width - 6,20),
"Size:",
selectedSize,
names,
sizes);
if(GUI.Button(Rect(0,25,position.width,position.height - 27), "Modify"))
Rescale();
}
function Rescale() {
if(Selection.activeTransform)
Selection.activeTransform.localScale *= selectedSize;
else
Debug.LogError("No Object selected, please select an object to scale.");
}
}