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Emits an ActionScript expression translating variable and field references to their ActionScript names.
import UnityEngine.Flash;
var value = 42;
var asObject = ActionScript.Expression.<Object>("{value: {0}}", value);
using UnityEngine.Flash;
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public int value = 42;
public Object asObject = ActionScript.Expression<Object>("{value: {0}}", value);
}
import UnityEngine.Flash
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public value as int = 42
public asObject as Object = ActionScript.Expression[of Object]('{value: {0}}', value)