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Returns the current graphics quality level.
var qualityLevel = QualitySettings.GetQualityLevel ();
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public int qualityLevel = QualitySettings.GetQualityLevel();
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public qualityLevel as int = QualitySettings.GetQualityLevel()
See Also: SetQualityLevel