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User message types.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: EditorGUI.HelpBox, EditorGUILayout.HelpBox
| None |
Neutral message |
| Info |
Info message |
| Warning |
Warning message |
| Error |
Error message |