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Displays the "open file" dialog and returns the selected path name.
See Also: SaveFilePanel function.
Open File Panel.
// Opens a file selection dialog for a PNG file and overwrites any
// selected texture with the contents.
class EditorUtilityOpenFilePanel {
@MenuItem("Examples/Overwrite Texture")
static function Apply () {
var texture : Texture2D = Selection.activeObject;
if (texture == null) {
EditorUtility.DisplayDialog(
"Select Texture",
"You Must Select a Texture first!",
"Ok");
return;
}
var path = EditorUtility.OpenFilePanel(
"Overwrite with png",
"",
"png");
if (path.Length != 0) {
var www = WWW("file:///" + path);
www.LoadImageIntoTexture(texture);
}
}
}