|
Name | Description |
---|---|
position | Rectangle on the screen to use for the password field. |
label | Optional label to display in front of the password field. |
password | The password to edit. |
style | Optional GUIStyle. |
String - The password entered by the user.
Make a text field where the user can enter a password.
This works just like GUI.PasswordField, but correctly responds to select all, etc. in the editor, and it can have an optional label in front.
{Password Field in an Editor Window.''
// Editor Script that creates a password field and lets you visualize what have you
// typed in a label.
class EditorGUIPasswordField extends EditorWindow {
var text : String = "Some text here";
@MenuItem("Examples/Editor Password field usage")
static function Init() {
var window = GetWindow(EditorGUIPasswordField);
window.Show();
}
function OnGUI() {
text = EditorGUI.PasswordField(
Rect(3,3,position.width - 6, 20),
"Type Something:",
text);
EditorGUI.LabelField(
Rect(3,25,position.width - 5, 20),
"Written Text:",
text);
}
}