RenderTextureFormat Manual     Reference     Scripting  
Scripting > Enumerations > RenderTextureFormat
RenderTextureFormat Enumeration

Format of a RenderTexture.

See Also: RenderTexture.format, RenderTexture class.

Values
ARGB32

Color render texture format, 8 bits per channel.

Depth

A depth render texture format.

ARGBHalf

Color render texture format, 16 bit floating point per channel.

RGB565

Color render texture format.

ARGB4444

Color render texture format, 4 bit per channel

ARGB1555

Color render texture format, 1 bit for Alpha channel, 5 bits for Red, Green and Blue channels

Default

Default color render texture format: will be chosen accordingly to Frame Buffer format and Platform

DefaultHDR

Default HDR color render texture format: will be chosen accordingly to Frame Buffer format and Platform