A capsule primitive
See Also: GameObject.CreatePrimitive
// Creates a capsule primitivefunction Start () { var capsule : GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule);}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Start() { GameObject capsule = GameObject.CreatePrimitive(PrimitiveType.Capsule); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Start(): capsule as GameObject = GameObject.CreatePrimitive(PrimitiveType.Capsule)