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Style used by default for GUI.Label controls.
// Modifies only the label style of the current GUISkin
var style : GUIStyle;
function OnGUI() {
GUI.skin.label = style;
GUILayout.Label("This is a label.");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public GUIStyle style;
void OnGUI() {
GUI.skin.label = style;
GUILayout.Label("This is a label.");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public style as GUIStyle
def OnGUI():
GUI.skin.label = style
GUILayout.Label('This is a label.')