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Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls.
// Modifies only the horizontal scrollbar thumb of the current GUISkin
var hSbarValue : float;
var style : GUIStyle;
function OnGUI () {
GUI.skin.horizontalScrollbarThumb = style;
hSbarValue = GUILayout.HorizontalScrollbar (hSbarValue, 1.0, 0.0, 10.0);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public float hSbarValue;
public GUIStyle style;
void OnGUI() {
GUI.skin.horizontalScrollbarThumb = style;
hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public hSbarValue as single
public style as GUIStyle
def OnGUI():
GUI.skin.horizontalScrollbarThumb = style
hSbarValue = GUILayout.HorizontalScrollbar(hSbarValue, 1.0F, 0.0F, 10.0F)