CollisionFlags.Above Manual     Reference     Scripting  
Scripting > Enumerations > CollisionFlags
CollisionFlags.Above

CollisionFlags.Above

Description

CollisionFlags is a bitmask returned by CharacterController.Move.

It gives you a broad overview of where your character collided with any other objects.

JavaScript
function Update () {
var controller : CharacterController = GetComponent(CharacterController);
if (controller.collisionFlags == CollisionFlags.None)
print("Free floating!");

if (controller.collisionFlags & CollisionFlags.Sides)
print("Touching sides!");

if (controller.collisionFlags == CollisionFlags.Sides)
print("Only touching sides, nothing else!");

if (controller.collisionFlags & CollisionFlags.Above)
print("Touching sides!");

if (controller.collisionFlags == CollisionFlags.Above)
print("Only touching Ceiling, nothing else!");

if (controller.collisionFlags & CollisionFlags.Below)
print("Touching ground!");

if (controller.collisionFlags == CollisionFlags.Below)
print("Only touching ground, nothing else!");

}