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Target Wii build platform.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: EditorUserBuildSettings.wiiBuildSubtarget.
DVD |
Precompiled ELF targeting DVD deployment |
WiiWare |
Precompiled ELF targeting WiiWare deployment |
DVDLibrary |
Precompiled libary with additional compile/link step targeting DVD deployment |
WiiWareLibrary |
Precompiled libary with additional compile/link step targeting WiiWare deployment |