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Scripting > Editor Classes > PlayerSettings.Android
PlayerSettings.Android

Android specific player settings

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Class Variables
use24BitDepthBuffer

24-bit Depth Buffer is used

bundleVersionCode

Android bundle version code

minSdkVersion

Minimal Android SDK version

preferredInstallLocation

Preferred application install location

forceInternetPermission

Force internet permission flag

forceSDCardPermission

Force SD card permission

targetDevice

Android target device

targetGraphics

Android target graphics level

splashScreenScale

Android splash screen scale mode

keystoreName

Android keystore name

keystorePass

Android keystore password

keyaliasName

Android key alias name

keyaliasPass

Android key alias password

licenseVerification

License verification flag

showActivityIndicatorOnLoading

Application should show ActivityIndicator when loading