Version: 2023.2
LanguageEnglish
  • C#

PropertyCollectionAttribute

class in UnityEngine

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Inherits from:PropertyAttribute

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Implemented in:UnityEngine.CoreModule

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Description

Base class to derive custom property attributes for collections from. Use this to create custom attributes for array and list variables in scripts.

A custom attributes can be hooked up with a custom PropertyDrawer class to control how a script variable with that attribute is shown in the Inspector.

using UnityEditor;
using UnityEditor.UIElements;
using UnityEngine;
using UnityEngine.UIElements;

public class Collection : MonoBehaviour { public int before; [GreenCollectionDrawer] public int[] collection; public int after; }

public class GreenCollectionDrawerAttribute : PropertyCollectionAttribute { }

[CustomPropertyDrawer(typeof(GreenCollectionDrawerAttribute))] public class GreenCollectionDrawer : PropertyDrawer { public override VisualElement CreatePropertyGUI(SerializedProperty property) { return new PropertyField(property) { style = { backgroundColor = Color.green } }; } }

Additional resources: PropertyDrawer class.

Inherited Members

Properties

orderOptional field to specify the order that multiple DecorationDrawers should be drawn in.