value | A context object, which is a temporary store that allows you to compare compilation start and finish events. |
An event that is invoked on the main thread when the compilation of assemblies finishes.
This is called after the last CompilationPipeline.assemblyCompilationFinished event.
Context object can be used to match CompilationPipeline.compilationStarted and CompilationPipeline.compilationFinished events.
Note: Performing Player builds or triggering additional compilation tasks from callbacks is not supported. This is because the global state of Unity that is required to perform a build is not guaranteed.