Version: 2023.1
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  • C#

ShaderUtil.GetShaderMessages

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Declaration

public static ShaderMessage[] GetShaderMessages(Shader s, Rendering.ShaderCompilerPlatform platform);

Declaration

public static ShaderMessage[] GetShaderMessages(Shader s);

Parameters

s The Shader instance to check for messages.
platform The ShaderCompilerPlatform to check for messages.

Returns

ShaderMessage[] An array of ShaderMessage structs containing the generated messages.

Description

Returns each error and warning generated by the Unity Shader Compiler for the given Shader.