Version: 2023.1
LanguageEnglish
  • C#

RenderPipeline.SupportsRenderRequest

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool SupportsRenderRequest(Camera camera, RequestData data);

Description

Query the active render pipeline to check support for the given RequestData type.

By default this returns false unless the active render pipeline overrides RenderPipeline.IsRenderRequestSupported.

See Also: RenderPipeline.SubmitRenderRequest.