Version: 2023.1
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  • C#

WSASupportedFileType

struct in UnityEditor

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Description

Represents a single file and content type to register the application as a default handler for.

To set file type associations, use the fileTypeAssociations Property.
For information on Windows file type association, see Microsoft's documentation.
See Also: WSASupportedFileType.

Properties

contentTypeThe MIME content type the file type uses.
fileTypeThe file extension that identifies the file type.