Version: 2022.3
LanguageEnglish
  • C#

ShaderType

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Identifies the stage in the rendering pipeline.

Properties

VertexIdentifier for the vertex Shader stage.
FragmentIdentifier for the fragment Shader stage.
GeometryIdentifier for the geometry Shader stage.
HullIdentifier for the hull Shader stage.
DomainIdentifier for the domain Shader stage.
SurfaceIdentifier for the surface Shader stage.
RayTracingIdentifier for the ray tracing Shader stage.
CountThe number of ShaderTypes that Unity supports.