PlayerSettings.audioSpatialExperience

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public static AudioSpatialExperience audioSpatialExperience;

Description

Determines if the Unity app's final mixed audio stream is spatialized.

The value selected here is set once when the app is first started. This value can be changed dynamically at runtime via the C# AudioSettings.audioSpatialExperience property. This setting is only supported on visionOS.


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