Version: 2022.3
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  • C#

AudioSettings.audioSpatialExperience

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public static AudioSpatialExperience audioSpatialExperience;

Description

Determines if the Unity app's final mixed audio stream is spatialized.

At startup, the value set via the player settings is used. That initial setting can be changed dynamically at runtime via this C# property. This setting is only supported on visionOS.