This version of Unity is unsupported.

VFXEventAttribute.SetVector3

Declaration

public void SetVector3(int nameID, Vector3 v);

Declaration

public void SetVector3(string name, Vector3 v);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
v The new Vector3 value.

Description

Use this method to set the value of a Vector3 with the name you pass in.